The main objective of the game as an indie game who i'm building alone is to be a game where the end does not exist, I'will be constantly adding new things and improving the gameplay. Our goal is not to just create another MMORPG, it is to create a game where you can really have fun and see all other games problems fixed, within my limitations obviously.
There is no corporation, there is no profit or investment behind it.
I'm creating a game, from player to player, trying to remove or at least
lessen my frustrations with other games.
Profit is good but it is not goint to be my main objective here, otherwise I would limit the trade within the game as the other big titles does. You want to sell your stuff? You decide.
All of this for free, without having to pay for absolutely nothing. Not even mentioning about all the features being developed.Pre-Subscribe Now Donate
Fast grow in the game without losing fun, the progress in the game is based in items you have, monsters you kill and strategy you do managing your character.
And there is multiple ways to do it, there is a marketplace inside the game, there is P2P trade. Can't get better..
You can customize your character with idk around 4100 hair combinations, just a lot of combinations. Choose ANY RGB color
The prices are fully 100% decided by the players, I don't touch in the marketplace.
Do a party with 1, 2, 10, 20, 100 players. More players you have in party better it is.
That's something I hate about general MMORPGs, I can't reach the top ranking. Well, now, the global ranking is only for active users.
We have an official discord, integrated with the game, where you can login with your player and talk, trade, be into updates...
We do backup every single day, if something happen with the server or we get hacked. We will have your character saved.
There is no player limit, I worked with Minecraft servers before. I have access to powerful datacenters so I can provide the best connection anywhere.
The Arena PvP will work based on victories. If you win someone strongest than you, you will have a higher rank than him.
Only for the launch there is already over 100 monsters, with constant updates and a little creativity, new monsters, hunts and dungeons
From swords to entire sets, the game will keep updating and adding more stuff, just for starting there is already over 50 swords
There is only 2 way to get items, trade or loot. If you don't loot, you will not progress in the game.
A place where you can store your items and invest your money. Will be a profit for leaving the money on the bank. And may investment system in the future where you can do multiple investments like stock market.
There is only one premium account with a few features, I need to have a way to pay the game costs, right?
Game cash, another way to pay the game costs. But I decided to do in a way is possible to get inside the game. You will be able to sell your loot to get it.
As an indie game, build solo by me, the battle system will be really basic. This may improve in the future with animations and fancy stuff. For now is just a simple turn based battle.
Yeah, you will be able to create your guild and may even fight with other guilds in the future, but for now is just a simple guild system.
I just love the concept of mining gathering resources, I'll add for sure a complex system. For now is just a basic mine where you can mine and sell for coins.
House is a dream in the real life for some people, here is going to be a place to store any item you want and share with your friends. You will be able to also rent houses.
There is going to be a monthly tax for the house in normal coin. So only active users maintain their houses. And in the future will be able to upgrade the house.
House creation cost is going to increase based on the number of houses built. Obviously like anything else in this game you can sell the house. Obs: if you sell all items go with it
Not now, but in near future I'll add a farming system where you can buy a farm and plant different kinds of things to sell
Dragons and Demons are just very powerfull. Run if possible.
Dragon Perls are the more rare item in the game, will be really hard to get and really expensive when using. But will bring a very big power to your items.
Being really honest I still have a lot to do, but I have a good part built plus a good amount of items already created. I don't think any MMORPG show the items before someone play. I want to be different, them here is some of the items I already have designed. Don't think is everything, I'll still keep some for the donators and the launch obviously